Thanks to Hasan Hosgel and Payman Delshad, Fixed paths to ensure the inline help text should always be properly displayed (, Ensure that system images are installed in all cases where required (, Ensure that named AVDs still work, even when "keep AVDs in workspace" is enabled (, Ensure the "Create project files" build step always imports or installs an Android SDK, Emulator window is no longer shown by default, Emulator snapshots are no longer enabled by default as they are not very reliable (, Don't allow multiple jobs to block each other, if they use build parameters to set emulator properties, Removed incorrect warnings about potentially incorrect density/resolution configuration (, When auto-installing the Android SDK, version 22.6.2 is now used, Explicitly added MIT licence to the project config (, Fixed problems with Android 2.3.3 emulators caused by renaming the x86 ABI package (, Licence agreements are accepted when auto-installing SDK components (, Fixed auto-detection of the SDK in PATH (, Updated SDK auto-detection to handle the new 'build-tools' SDK component (, Various new components are now automatically installed along with the SDK, Android and Google local m2 repositories for use with Gradle builds, When auto-installing the Android SDK, version 21.0.1 is now used, Fixed a regression in 2.9 which could cause problems running, Improved detection of app project when creating build files for a test project (, ABI field is now ignored when creating emulators which don't support ABIs (, Resolved issue when automatically installing SDK on a slave (, Builds can now be failed if package installation fails (, Builds can now be failed if package uninstallation fails (, SD card value in matrix jobs is no longer altered when saving configuration (, Set LD_LIBRARY_PATH for emulator to run on 64-bit Linux (, Added environment variable pointing to temporary logcat file during a build (, Added documentation for 'Create Android build files' step (, Raised required Jenkins version to 1.466; Hudson is no longer supported, Fix issues with "Create Android build files" build step when running on slaves, or on projects in the workspace root, Updated all links to android.com in the inline help, since Android moved some pages without redirecting the URL (see, Add build step which creates Android build files for app, library and test projects, When auto-installing the Android SDK, now a more up-to-date version is installed (20.0.1), Fixed bug where emulators couldn't be launched with older SDK versions (, Added support for Android 4.2 and the xxhdpi screen density. As with all other properties, you can enter environment variables here using the format $VARIABLE_NAME. Description. So in the Jenkins job the source command is not found. Upgrading to SDK Tools r15+ should fix this. This plugin is currently still only compatible with Freestyle jobs — Pipeline support is planned! Under the "Build" section of your job configuration, select "Add build step" and choose "Install Android package". Use the following command to install it: No XDS100 emulators were found on the system. plugin version 2.14.1, jenkins 2.1, platform: linux x86-64, Ascending order - Click to sort in descending order, https://github.com/jenkinsci/android-emulator-plugin/pull/61, http://jenkins-ci.org/commit/android-emulator-plugin/7eca585b1ca2dc54cb9b751bc8cd3ac344ce0487, http://jenkins-ci.org/commit/android-emulator-plugin/e28eefff406c1b6d13f7bf511464d54fe6eba4aa, https://github.com/jenkinsci/android-emulator-plugin/compare/512f24f48ea3...e28eefff406c. How To Configure Maven In Jenkins In this recipe, we’ll walk through how to configure maven in Jenkins. Need to add emulator -"$ANDROID_INSTALLATION/Android/Sdk/emulator" to your $PATH variable. Option Emulator executable is set to emulator64-x86. three to five), giving the Xvnc server time to finish starting-up before attempting to launch an Android emulator into it. Questions: I am trying to use the Jenkins Android Emulator with Cloudbees and I am often experiencing this kind of output: Viewed 41k times 2. Now that you have an Android emulator running, you'll probably want to install one or more Android applications (APKs) and start running some tests. Screen resolutions can be entered either using the named values, or as a "width times height" dimension, e.g. The old "emulator.exe" just starts the real emulator process and then quits. (see, Improve detection of failures during startup, plus improved logging and minor cleanups, Added ability to set arbitrary command line options when starting the emulator (see, Added support for Android 2.3 and the xhdpi screen density, Added detection to handle the new "platform-tools" directory used in SDK Tools r8, Added detection of when AVD creation fails due to the desired platform not being installed, Improved automated emulator unlocking to be more reliable, particularly on slower machines, Fixed bug which could cause build to hang when trying to shut-down the emulator, Added feature to automatically unlock emulator after startup has completed (see, Now tries to shut down emulator instances in a cleaner (hopefully more reliable) fashion, Fixed bug that prevented custom screen resolutions from being recognised (see, When verifying whether an AVD exists, ensure we check the same directory that the, It was possible in some environments (more likely Windows) that this was not the case, Added ability to control whether AVDs have an SD card, and its size, Added option to reset emulator to its default state before each build, Added option allowing emulator UI to be hidden during a build, Added option to delay emulator start-up by a configurable period, e.g.

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