Final Fantasy X is my favourite game of all time, and IAS was clearly inspired by it. From the developer behind I Am Setsuna, here comes their second game, LOST SPHEAR. The most enjoyable aspects for me were the story, the music and the gameplay. I think Lost sphere is overall the better game but Iam Setsuna has a bit more "heart". Piano arrangements (with sheet music) of the I am Setsuna soundtrack! Oddly enough i liked them more than octopath traveler (flame on) but, might be cuz i got into RPGs during PSone not SNES. Thank you! IAS is definitely better IMO, but LS isn't bad if you want more of the classic rpg genre. Lost Sphear plays as a spiritual successor to I Am Setsuna, which in itself was created to emulate the style of 1990's JRPGs. Lost Sphear sets itself apart by letting you to move your characters in the arena that the battle is taking place in. Aestivalis. IAS' ending annoyed me, the game itself was pretty decent. Its only $20 on the nintendo eshop < > Showing 1-2 of 2 comments . I liked I am Setsuna and Lost Sphear, but couldn't really get into Oninaki. No, it did not. On paper, LS looked to improve on IAS but in practice it just doesn't have the same charm. Lost Sphear leans more toward utilizing innovative ideas while I Am Setsuna focuses more on blending and refining JRPG elements concerning the character and story direction. its not amazing, but its still decent. Didn't end up finishing it, which is really rare for me when it comes to RPGs. Oct 25, 2017 1,928. Areas were more varied, music was more diverse, and cast more memorable. Like this. Hu3. We are a fan-run community, not an official Nintendo forum. The things people criticize IAS for actually led to its charm for me. Im gonna piggy back this post. While Lost Sphear is still an enjoyable experience in its own right, here’s hoping that the next game from Tokyo RPG Factory is as distinctive and artistically driven as I Am Setsuna. Lost Sphear however, I never see discussed. The mechs give players stat buffs and allow for special combination moves that are dependent on other players in the active party. I downloaded the demo for Lost Sphear but it was total garbage, so I wont let that judge the game for me as a whole. I liked setsuna bought the ost to this day still listen to it. Lost Sphear is terrible. This, but I liked I Am Setsuna a lot more. Both titles have fights and mechanics similar to the battles from Chrono Trigger and a weapon and ability system close to the materia system from Final Fantasy VII. Lost Sphear is similar in its use of classic JRPG elements but doesn’t quite bring everything together as well. I’ve heard stellar things about radiant historia perfect chronology and I am really interested in buying it. This week's Dengeki PlayStation magazine has an interview with Atsushi Hashimoto, the director for both I Am Setsuna and Lost Sphear, and we have … Lost Sphear, on the other hand, seems specifically designed to appeal to a wider audience at the expense of a good deal of character. However, the mech system is more of a miss than anything else. The big differences between the two, though, is that Lost Sphear lets you move characters across a battlefield and equip characters with mech suites before and during combat. Much like Tokyo RPG Factory’s previous game, I Am Setsuna, Lost Sphear desperately wants to draw in players with nostalgia for the golden age of Japanese role-playing games. University of Wisconsin Madison graduate with a deep interest in media, writing, and storytelling. There were some choices in the monuments you left so that was interesting even if they didn't always feel impactful. You've to look for the cover that has "I Am Setsuna" in english though, that's the one that's entirely in English. We can do better with the next game!" Nope, it didn't release physically anywhere outside of Asia (I don't think). Even the frustrating difficulty spikes between sections of the game appear in both titles. I am setsuna and lost sphear have potential to be pretty solid games but end up falling flat. LS has more interesting bosses and environments, I'll give it that. It sounds like everything I loved from IAS is missing from LS, this is what I was looking for. Lost Sphear is the more original game and the one I enjoyed more, but tbh you can't go wrong with either of them. I played 90% of Lost Sphere and didn't bother finishing. The characters are all boring stereotypes. Lost Sphear improves a bit on I Am Setsuna's gameplay. Both Lost Sphear and I Am Setsuna borrow elements and ideas from other JRPGs to varying successes. I Am Setsuna is a unique game that commits wholeheartedly to its ideas. I am Setsuna has a more memorable story and soundtrack. Tokyo RPG Factory debuted in 2016 with I am Setsuna, released first on PS4, PS Vita and PC, and then ported to Nintendo Switch as a launch title … It started out really well, and just did not follow through on any of the initial promise. Posted by 2 years ago. Very deep mechanics that arent fully explained and completely unnecessary to use leading them to go to waste unfortunately. Lost Sphear, the second game from the compelling new game developer Tokyo RPG Factory, recently dropped and it’s equal parts addictive and frustrating. I’ll give my opinion, as honestly as I can. I don’t care. im sure the demo turned off a lot of people from buying the game, while the game itself is not that bad especially if you're a jrpg fan. Fair warning tho, it starts of slow and doesn't pick up until you reach the kingdom which is a few hours in. New comments cannot be posted and votes cannot be cast, More posts from the NintendoSwitch community. Lost Sphear, the next JRPG from the makers of I Am Setsuna, will be out on January 23, 2018, publisher Square Enix said today. The Demo was awful because of where it picked up so I suggest not basing a decision off of that. Setsuna’s combat is almost identical to Chrono Trigger’s, the snowy environments and inn-less towns make the world feel harsh and desolate, and the piano-only soundtrack reinforces the somber and melancholic story. For Nintendo Switch on the Nintendo Switch, a GameFAQs message board topic titled "I Am Setsuna vs. Lost Sphear vs Oninaki. A total waste of my time and money. The game features a retooled variant of the Active Time Battle system found in I Am Setsuna, Chrono Trigger, and older Final Fantasy titles. It’s almost uncanny how different Lost Sphear feels from I Am Setsuna. The story, the characters and the music are still some of my favorite in an RPG. An RPG that is hugely influenced by Chrono Trigger’s gameplay system. Tokyo RPG Factory’s debut game, I Am Setsuna, has the exact opposite problem. In all, neither game is worth their original price tag, but at 50% off I would pull the trigger on them all day. You can actually move around in combat and the skills show you their actual AoE so you can see who you will hit. The ability to move characters is a great new feature in Lost Sphear that makes battles quite a bit more engaging than in Setsuna. It’s not a flawless video game, but I Am Setsuna uses familiar ideas and implements them in interesting ways to create a one-of-a-kind experience. The Japanese version does support English. I’m looking for a new rpg to sink my teeth into. I know it gets shit on for being repetitive, having bland areas and being nothing but snow. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews LOST SPHEAR > General Discussions > Topic Details. The music was befitting such a bleak world and atmosphere set by the story. Member. 'I Am Setsuna' is a distinctive treat to play and the better of the two games. I bought Lost Sphear after being surprised how much I enjoyed I Am Setsuna despite all of the hate it got. LS just lacks the charm. I liked LS more than IAS. Sam Hsieh Associate Product Manager, Square Enix At E3, Tokyo RPG Factory gave fans an early taste of the unique gameplay and beautiful … I Am Setsuna is pretty much FFX set in a snowy location with CT battle system. The unique show theme really added a lot. It’s not a flawless video game, but I Am Setsuna uses familiar ideas and implements them in interesting ways to create a one-of-a-kind experience. Hey, nice to see another IAS lover/LS demo hater on here. The mechs were a cool mimic but I only needed them 10% of the time. Very befitting of the name Tokyo RPG Factory. :e While it may not have as much going on as Lost Sphear, between the two, I Am Setsuna is the better game. There are a lot of interesting ideas at work, but they aren’t always executed well and don’t quite come together as a whole. If Lost Sphear is more varied and interesting then yeah. Lost Sphear has more insturments in the music, but the songs are not as memorable. As someone who imported IAS, I regret every decision that lead to me doing that. The recent reviews for the game are not great and talk about how boring it is im about 20 hours into lost sphear and love it so is this worth the pick up? Unlike I Am Setsuna, Lost Sphear most immediately recognizable difference is its world. I'm pretty partial to that game ( although I am probably only about 50% done ) I LOVE the characters & story. Share this on Facebook (opens in a new window) Share this on Twitter (opens in a new window) Restore a disappearing world in the spiritual successor to I am Setsuna. For Lost Sphear on the PlayStation 4, a GameFAQs message board topic titled "Is this a sequel to "I am Setsuna"? Both are snoozefests, but I found Lost Sphear to be better. Take your favorite fandoms with you and never miss a beat. If you want an outlier opinion though, I actually enjoyed Lost Sphear. Andrew R. Dec 9, 2017 @ 7:32am Better than "I Am Setsuna?" Nertak 3 years ago #7 I'm actually playing through I am Setsuna right now. Whereas I Am Setsuna took place in a world of ice and snow, Lost Sphear features many different environments that offer different enemy types to battle. Lost Sphear is the second game developed by Tokyo RPG Factory, a subsidiary of Square Enix founded in 2015. Close. Press J to jump to the feed. I absolutely adored I Am Setsuna so I'm wondering how LS compares to it. Tokyo RPG Factory returns with Lost Sphear, the nostalgic follow-up to I Am Setsuna. I Am Setsuna, however, takes a lot of familiar concepts and brings them together in a way that feels interesting and fun. Radiant Historia Perfect Chronology vs Lost Sphear vs I Am Setsuna. I know that LS is a supposed improvement on the formula IAS put into place, but how much an improvement was it? Hey all, I've been looking at grabbing Lost Sphear for a while because I want a new RPG to play. I know it gets shit on for being repetitive, having bland areas and being nothing but snow. I Am Setsuna Follow-Up Lost Sphear Launches January 23, 2018. By comparison, Lost Sphear’s attempts to change things up feels a bit shallow in both style and execution. Curious about LS as well but as a jrpg fan i will probably buy it eventually either way... i just have so much on my plate right now lol. No more having to kill all enemies with every single element to get useful drops either. life is too short for crap games. I also regret the price I paid for such a crappy game. The main plot of I Am Setsuna is similar to Final Fantasy X and contains characters whose designs or circumstances are reminiscent of Final Fantasy characters, like Kir and Vivi’s limited lifespan. I don’t care. Did I am Setsuna ever release in the US physically? Here's what we thought of our brief hands-on with the next in Square Enix's 16-bit-inspired RPG line of games. That being said, this demo does NOT start from the very beggining so I will wait … It’ll get a simultaneous launch on Steam, Switch, and PS4. Lost Sphear never quite pushes its ideas far enough, and the result is a run-of-the-mill JRPG that feels similar to a lot of other games in the genre. The beautiful music is replaced with some of the most boring generic music I’ve ever heard. IAS is one of my favorite RPGs, and I’ve played a shitton of RPGs. While it may not have as much going on as Lost Sphear, between the two, I Am Setsuna is the better game. Is it better or worse? The writing is pretty boring. Nov 4, 2018 3,487. Don't go into it expecting the next great RPG by any means, or even a game as good as the game it supposedly copied from (Chrono Trigger) but if you don't mind a rather standard RPG experience, you could do far worse. - Page 2. While each element of Lost Sphear is at least interesting, the game as a whole feels a bit generic. Whereas I Am Setsuna at least had a unique premise, the underlying problem in Lost Sphear is a very familiar one: a deadly miasma. Which one should I get?" This allows for you to really get creative and strategize during battle. PFC Demigo [29ID] Dec 2, 2018 @ 4:07am Yes it's good since it tells a good story with music and visual. LS has more interesting bosses and environments, I'll give it that. Their first game, I Am Setsuna, was released in 2016 and was met with some praise.The game was intended to be a call back to classic Japanese RPG’s from the nineties. If not, I read the Japanese version supports English? Lost Sphear has more insturments in the music, but the songs are not as memorable. So to anyone that enjoyed I Am Setsuna like me, does Lost Sphear compare? But the base is alright enough. I loved every second of it. Tales of Sacrifice, Loss and Despair Since the announcement of the Tokyo RPG Factory back in E3 2015 and I immediately took a huge interest in the new studio formed under the wings of Square Enix specially when they claimed to be making games to … I Am Setsuna was definitely worth importing and is one of my favourite Switch games, but the Lost Sphere demo was really boring and the music was not memorable. Setsuna is such a unique and specific experience that personal taste determines how much players enjoy the game more than anything else. The latest smaller-scale effort from Square Enix is a classic, turn-based RPG that stays true to its roots. 13 0 5. It also gave me vibes of Soul Blazer. I am Setsuna has a more memorable story and soundtrack. It’s a clear improvement in some ways, the combat is more robust, the graphics are better, the world is diverse... but it lacks the soul that IAS has. Lost Sphear has some really interesting ideas that seem like they could work well, but don’t always mesh with other elements of the game. It's a shame that IAS never got as much love as I feel it deserved, but I understand the issues people had with it. ". Probably about half way into the game. They just need to flesh it out a lot. Radiant Historia Perfect Chronology vs Lost Sphear vs I Am Setsuna. But RPG demos are often way worse than the actual game (especially Shining Resonance refrain). Archived. I look forward to seeing what kinds of responses you get because I'm curious too. Oct 27, 2019 #63 They are the most vanilla cookie cutter rpg. LOST SPHEAR. While this is a cool idea on paper, Setsuna utilized combination attacks in a much simpler, streamlined, and more enjoyable fashion than Lost Sphear. There's no reason to explore or talk to anyone aside from the main story. Lost Sphear feels like the result of the devs at Tokyo RPG Factory sitting at a table while someone says "Man, I Am Setsuna sold so well! The game uses a lot of stereotypical JRPG elements, like civilizations that utilize a hybrid of magic and machinery, a protagonist with special powers unique to him, and dungeon crawling that just barely rewards exploration. I Am Setsuna was enough of a success for Square Enix to greenlight a second game from Tokyo RPG Factory. The story for Lost Sphear didn't feel as interesting to me for some reason, and the mech mechanic feels thrown in and can be pretty much ignored for 99% of the game (on normal difficulty anyway). My favourite aspects of IAS were the characters and how the plot was laid out. That being said, the game was predictable at times but still enjoyable. I liked both games, but I did like I am Setsuna more. The destructive … Press question mark to learn the rest of the keyboard shortcuts. A spiritual successor, Lost Sphear, was announced in May 2017 for the Switch, PS4, and Microsoft Windows platforms.It was released in October 2017 in Japan and January 2018 in the West. I feel like the only RPG with a good demo is Octopath, but that's because the demo is literally the beginning of the game. Setting everything up is smoother. But they are simple games. Lost Sphear is a new nostalgic JRPG from the I Am Setsuna developers As the wait for the FF7 remake gets longer by the day, Tokyo RPG Factory are here to put your nostlgia glands into overdrive. I felt the same way. The story is extremely boring. I played about 15 hours but have never gotten around to finishing it. However their version does have english so you're free to import and enjoy it.

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